{"id":2429,"date":"2012-03-20T15:29:07","date_gmt":"2012-03-20T20:29:07","guid":{"rendered":"http:\/\/www.encoretechresources.com\/insights\/?p=2429"},"modified":"2012-08-06T10:34:32","modified_gmt":"2012-08-06T15:34:32","slug":"video-games-as-art-sometimes-anyway","status":"publish","type":"post","link":"http:\/\/www.encoretechresources.com\/insights\/2012\/03\/20\/video-games-as-art-sometimes-anyway\/","title":{"rendered":"Video Games as Art, Sometimes Anyway"},"content":{"rendered":"<p>So now for the question of the moment: Can video games be considered art? \u00a0You think not? Well then, you&#8217;re crossing (laser) swords with Kellee Santiago, cofounder and president of Thatgamecompany in Santa Monica, CA. They&#8217;ve just issued a new PlayStation game, Journey, that&#8217;s been three years in the making and strikes us as having aspects of art. It&#8217;s beautiful and apparently soothing, wherever the journey is headed. (Actually, <a href=\"http:\/\/venturebeat.com\/2012\/03\/09\/kellee-santiago-describes-the-making-of-thatgamecompanys-journey\/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Venturebeat+%28VentureBeat%29\">VentureBeat\/Gamesbeat notes<\/a> that Kellee&#8217;s company is noted for avoiding violence in its games.)<\/p>\n<p><a href=\"http:\/\/www.encoretechresources.com\/insights\/wp-content\/uploads\/journey-sign.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-2435\" title=\"journey-sign\" src=\"http:\/\/www.encoretechresources.com\/insights\/wp-content\/uploads\/journey-sign-300x172.jpg\" alt=\"\" width=\"300\" height=\"172\" srcset=\"http:\/\/www.encoretechresources.com\/insights\/wp-content\/uploads\/journey-sign-300x172.jpg 300w, http:\/\/www.encoretechresources.com\/insights\/wp-content\/uploads\/journey-sign.jpg 400w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a>Kellee feels strongly about the aspirational aspects of game playing. In 2009, she told <a href=\"http:\/\/www.youtube.com\/watch?v=K9y6MYDSAww\">a Ted x audience<\/a> that electronic games &#8220;will become more powerful in the 21st century than radio, film and TV combined over the course of the 20th.&#8221; Wow! There certainly have been failed, truly dispiriting aspects of TV and radio, but movies seem to be holding their own, as creative and beautiful, occasionally, as \u00a0Kellee&#8217;s ideal games. In the context of sand, Journey&#8217;s apparent setting, remember \u00a0Lawrence of Arabia?<br \/>\n<!--more--><br \/>\nWe don&#8217;t mean to get into a debate that&#8217;s beyond our depth. The only point we&#8217;re making is that virtually any creative activity can approach art if it&#8217;s worked at deliberately and energetically enough. Note, though, that we&#8217;ve said &#8220;approach.&#8221; Because it&#8217;s true that art involves a magic element of creativity that is either there or not.<\/p>\n<p>From the preview screens, that sort of beauty appears evident in Journey, which means that Kellee is likely to win her debate with critic Roger Ebert, who has said that video games can &#8220;never be art.&#8221; &#8220;Never&#8221; is best not to use most most of the time. There&#8217;s always someone, like Kellee Santiago and her colleagues, who&#8217;s likely to prove you wrong.<\/p>\n<p>Creativity is to be cherished whenever it appears, as art, or less portentously, \u00a0as a yearning for meaning or engaging entertainment. In the vernacular, it&#8217;s either art or it&#8217;s neat. \u2013 <em>Doug Bedell<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>So now for the question of the moment: Can video games be considered art? \u00a0You think not? Well then, you&#8217;re crossing (laser) swords with Kellee Santiago, cofounder and president of Thatgamecompany in Santa Monica, CA. They&#8217;ve just issued a new PlayStation game, Journey, that&#8217;s been three years in the making and strikes us as having [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,3],"tags":[],"class_list":["post-2429","post","type-post","status-publish","format-standard","hentry","category-business","category-technology"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"So now for the question of the moment: Can video games be considered art? You think not? Well then, you&#039;re crossing (laser) swords with Kellee Santiago, cofounder and president of Thatgamecompany in Santa Monica, CA. They&#039;ve just issued a new PlayStation game, Journey, that&#039;s been three years in the making and strikes us as having\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Insights Blog Master\"\/>\n\t<link rel=\"canonical\" href=\"http:\/\/www.encoretechresources.com\/insights\/2012\/03\/20\/video-games-as-art-sometimes-anyway\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.10\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ENCORE Insights | Reflections on Technology, Business, &amp; the Writing Life\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Video Games as Art, Sometimes Anyway | ENCORE Insights\" \/>\n\t\t<meta property=\"og:description\" content=\"So now for the question of the moment: Can video games be considered art? You think not? 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